

This does not feel intentional, and if it is, it seems pretty dumb to me that you have to mark each individual Automatron as essential, manually.Īutomatrons can become unable to produce goods in Settlements, and be unable to be assigned to new tasks. (Save for if other bugs prevent them from reviving or ceasing to exist). However, if you make them your companion at least once, they become marked as "essential NPCs" permenantly, meaning that even as they are in settlements they will never permenantly die. This can also affect ADA, breaking the entire questline for Automatron.Īutomatrons when created are not considered "essential NPCs", meaning that they will permenantly die if downed in combat. This bug makes it impossible to heal them with Robot Repair Kits, and they will never revive on their own. Sending Automatrons to other Settlements can sometimes result in them permenantly disappearing from existence, and seems to make them prone to other bugs, such as the Parts Reset bug.Īutomatrons can sometimes be stuck permenantly "shut down" when knocked unconcious during combat. While your Automatron will struggle to keep up in-doors, being forced to use the companion teleporting scripts to stick with you over time, eventually the pathing will become so jumbled up that they will not only cease to move, but they will eventually be erased from existence and never come back. Sentry Legs, while they warn you that they struggle to be used in doors, do not warn you that they potentially cause your Automatrons to cease existing entirely. Sending Automatrons on Supply Lines can sometimes give them the wrong path for the supply line selected, they will then go off into the wrong direction, and this almost always guarantees an eventual crash.

This is usually resolved by them eventually resetting and teleporting out of the workbench, but it is not *always* resolved and some may become permenantly stuck (this can even happen to ADA). Using the Workbench enough times in quick succession can cause CTDs, especially if you end up with Automatrons beginning to "stack" close together on the workbench from quick use.Īutomatrons can become stuck on the Workbench, unable to figure out a path to leave. This same bug also affects The Mechanist, and will force you to kill the Mechanist without prompting the proper dialogue involved with that quest. Having a "Sense Life" effect from Power Armor or certain Drugs (Berry Mentats for example) causes Automatrons to become hostile towards the player when they exit the workbench. Some other bugs included in Automatron are: For whatever reason FO4 only autosaved very rarely and has screwed me out of fixing the issue by not having saved at any time before the bug hit, despite the fact that the game is supposed to auto-save everytime you fast travel: Some screenshots of before and after for my robots, unfortunately my only save from before the bug affected them is 4 hours old and I refuse to play through that again. This means that not only will possibly all of your robots in the area be disarmed and need to be "repaired", but you lose the parts equipped on them entirely, with no refund or way to get them back save for building brand new parts every time.Īs you can imagine, this is much more annoying the more higher tier parts you put on them are. During Cell Resets, there is a chance that any Automatrons in the area will be stripped of all of their parts, being reset to the default base robot setup. So i will try and get the dueling championship done by then.if not Silvereyes will take over it im sure.So there's a common bug within the Automatron DLC that can afflict anyone. I salute everyone with the warmess of my soul.

Good luck to everyone i have ever said hello to and helped out. Im really sad about this but it is the last straw now. I wont be coming back for more, the old luri has finally passed away to the great beyond. Thanks Albs/Mids you really have finally defeated me once and for all. As for calming down and Chilling, im one of the most mellow peeps you will ever see in the game, but enough is enough. to all the albs/mids comment in-game i made on FH i think like repeating but i wont, ill swallow my tongue. Its unbearable for me atm and is my deciding factor in quiting and quite frankly the F.O.A.D. TBH i live for rvr atm and is main reason i play as most of you all know. I cant take no more rvr wise as a solo character. Would like to thank all of Fallen Spirits for the loverly humour. Enough was enough when i got banned from FH for experessing a opinion on the current rvr situation.nothing was meant by it. Would like to say a big thanks to all of my friends and enemies over the last 2-3 years.
