

- #FLATOUT 4 REVIEWS DRIVERS#
- #FLATOUT 4 REVIEWS DRIVER#
- #FLATOUT 4 REVIEWS SERIES#
- #FLATOUT 4 REVIEWS SIMULATOR#
#FLATOUT 4 REVIEWS DRIVER#
Flinging your driver from your vehicle at speed into giant bowling pins or trying to land him in a hole is as good a time as any. The arcade modes will have you tackling multiple mini-games which often rely on rag-doll physics of yesteryear to provide entertainment. If you thought FlatOut 4 couldn't get any more mid 2000s than the menus, you would be sorely wrong. Comprised of a variety of different (albeit cheap) thrills, the arcade mode gives the game a lot more depth than the campaign ever could. It's in the arcade modes that FlatOut 4 pulls itself to its feet and musters up a degree of enjoyment. The campaign lacks any flair or character and does little to incentivise progression. I've spent a shorter amount of time renewing my ID at Home Affairs than I did in the garage of FlatOut 4. The game also skimps on credit rewards which makes unlocking new vehicles difficult. Suddenly you're doing the same tracks backwards and, unfortunately, once that initial honeymoon period is over, FlatOut 4 becomes a test of patience. After a great first hour of play, I felt like I had seen everything I needed to. The environments too are often comprised of sharp edges that, when forced off the track, only compound the frustration because they are difficult to circumnavigate.Ī rather lengthy campaign highlights FlatOut 4's weakness: repetition. I found myself restarting races countless times due to poor starts. Initially, this is a minor frustration, but as the campaign wears on, it becomes infuriating. While one could argue the AI ought to be coded for this very reason, it does the game no service to be left tailing at the back of the pack with little hope of victory after the first few hundred meters.
#FLATOUT 4 REVIEWS DRIVERS#
Opposing AI drivers are fiercely aggressive, often swiping your tail, sending you straight to the back of the pack. This, however, does not always go to plan, because 9 times out of 10 you will come off second best in this duel of chassis. Doing so will fill your nitrous gauge, surging you ahead of the pack.
#FLATOUT 4 REVIEWS SIMULATOR#
Right from the main menu, fans of the original FlatOut games will feel quite at home, the garish colours and nameless punk bands welcome you back to the mid-2000s when smash-'em-up racers where king and simulator racing was for nerds.įlatOut 4's gameplay is a gamble a risk vs reward system will have you barrelling across the track in search of an opponent's vehicle to broadside with your own.
#FLATOUT 4 REVIEWS SERIES#
For this, they must be commended, but it's a safe place for the series to be in. Underpinning the ridiculous racer are the same aggressive and stunt racer values the series has always held close to its heart. The series is known for its bombastic and over the top racing and it shows Kylotonn have clearly done their homework with this iteration. So here it is, the fourth FlatOut game in the series and frankly it plays more like a FlatOut remaster than it does the fourth instalment. Apparently, French developer Kylotonn decided 2017 was the year to bring back the series from the dead. FlatOut 4: Total Insanity is, unfortunately, not one of those games.įrankly, it's a miracle this game even exists, given the absolutely abysmal predecessor to this, FlatOut 3: Chaos & Destruction, which mustered a ludicrously low 23 on Metacritic. Even harder to find in this genre is an arcade racer that grabs you by the throat and drags you into its existence demanding your first born as payment to return to the real world. What was once the staple diet of gamers globally is now something far more scarce. Arcade racing is almost mythical in today's AAA gaming scene.
